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The effect resolves when the monster is either gone or face-down. If you are able to protect them while they are on the field, they are very useful in battle. Ignition Effect is activated via declaration during the Main Phase.

Some have costs in order to activate them. These can be used in combination with other effects due to the ability to activate them when you wish. Unlike most monster effects which have a Spell Speed of 1, these have a Spell Speed of 2. These were once called Multi-Trigger Effects. Trigger Effect. The effects of these cards are activated at certain times described on the card. Flip Effect activates when a card that is face-down is flipped over and vice versa. These are part of Trigger Effects.

The word FLIP on the card initiates the effect. Pendulum Monsters. These are a mix of Spells and Monsters. They may operate as one or the other. For example, placing one of these in the Pendulum Zone makes it act as a Spell Card. There is a scale below the photo and to the right that defines the number of monsters that can be summoned.

Read the cards carefully to understand the monster effects and spell effects. How to Pendulum Summon. Once, in the middle of the Main Phase, you may make a declaration of Pendulum Summoning. Check the scales on your cards and follow the directions in the description as they suit your needs i.

You can summon these cards to field even from the graveyard. Xyz Monsters. Xyz ik-seez Monsters are very powerful. You may summon these if you are in control of monsters at the same level. Their rank is indicated below the card name and to the left, with stars in black circles. These rest in the extra deck, not the main deck, awaiting the call to action.

Summoning XYZ Monsters. The materials needed to summon are located in the card description. Once you have the necessary materials face-up, pick the monster from the Extra Deck you wish to summon. Stack the materials and put the monster on top. Synchro Monsters. Like Xyz Monsters, these monsters rest in the Extra Deck. If you use the levels of the monsters you control, you can summon these monsters to the field instantly.

How to Synchro Summon. In your Main Phase, you may announce a Synchro Summon if you have the required monsters. Send the required monsters to the Graveyard and place the Syncro Monster in Attack or face-up Defense position. Fusion Monsters. These Monsters are in the Extra Deck. The Fusion Materials are used to summon Fusion Monster. Fusion Materials are specific monsters listed on the card. They possess both special abilities and high ATK.

How to Fusion Summon. You may place it either in Attack or Defense Position. Put the summoning card in the Graveyard. Ritual Monsters.

These are summoned with certain Ritual Spell Cards and a Tribute. These rest in the main deck. You must have the necessary cards in your hand or on the field to summon Ritual Monsters. How to Ritual Summon. Tribute monsters head to the graveyard if activation is successful.

After, play the Ritual Monster on the field in either Attack or Defense position. Place the spell card in the Graveyard. Summoning The typical summoning of a Monster is done by playing it on the field, face-up, in Attack position. Normal Spell Cards have one-time use effects. Announce that you are using them and place them face-up in the field. After the card resolves, put the card in the Graveyard. Ritual Spell Cards are used in Ritual Summons. Use them like a Normal Spell Card. Continuous Spell Cards remain in the field after activation.

Their effect continues as long as the card is face-up and in the field. They stay in the field after activation. Field Spell Cards. These cards remain in the Field Zone. Each player is allotted 1 Field Spell Card. If you wish to use a new one, send the one in the field to the Graveyard. These cards affect both players. Normal Trap Cards must be put on the field before activation. They cannot be activated in the same turn it is set out.

These cards have one-time use effects, that once resolve, force the card to be sent to the Graveyard. Like Normal Spell Cards, once they are activated their effects cannot be hindered.

Structure Deck R Starter Decks. Game terms. Summoning conditions Normal Summon Flip Summon. Flip Gemini Union Spirit Toon. OCG Structures. Explore Wikis Community Central.

Register Don't have an account? Trading Card Game. View source. History Talk Do you like this video? Play Sound. Wikipedia has an article about Yu-Gi-Oh! Atk: The relevant stat when the monster is in attack position vertical , even if it is not the monster attacking. Def: The relevant stat when the monster is in defence position horizontal. You do not take damage from battles involving your Defence Position monsters.

These cards are much simpler in design, but they come in a few subsets. Spells can be played face-up and activated immediately or Set - played facedown to be activated on a later turn. The last of the core card types is the trap. These get played facedown on your turn to activate on a later turn when their conditions are satisfied.

In the Yu-Gi-Oh! Of course, life always finds a way, and even banished cards might find their way back into play. Some cards in the Yu-Gi-Oh!

TCG can be activated in response to something happening, and may even be responded to themselves with another card. This event is called a Chain. As the chain builds, card effects do not resolve until both players agree they are done adding to it, at which point each effect in the chain resolves in backwards order, so the last card played is the first to resolve.

Cards may only respond to another card if it has an equal or greater Spell Speed. That should be enough tutorial to get you started on your own journey to becoming a duelist and learning how to play the Yu-Gi-Oh! Trading Card Game. What's the difference between Warhammer 40, and Age of Sigmar? Make literal mountains out of molehills in the next game from Telestrations studio.

The Adventures Mixtape will include scenarios from 14 different writers spanning tabletop, video games, comics and animation. If you click on a link and make a purchase we may receive a small commission. Read our editorial policy. How to play Yu-Gi-Oh! Leaning how to play the Yu-Gi-Oh! TCG comes down to learning the different types of cards and how to use them to claim victory. How do you attack in Yu-Gi-Oh! Attacking a monster in attack position You attack a weaker monster in attack position: You destroy the monster and do damage directly to the opponent equal to the difference.

You attack a monster of an equal strength in attack position: Both monsters are destroyed. You attack a stronger monster in attack position: Your monster is destroyed and you take damage equal to the difference.



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